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Documentation/Tools/SCS Blender Tools/Supported shaders

334 bytes added, 12:01, 9 February 2016
shadow
Usually used on shaders for AI cars, which are painted with different color during the game play.
=== shadow ===  Flavor enabling shadow casting pass on shader. As there is separate shadow caster [[#shadowonly]], this flavor should be used exceptionally. Usually can be used on animated models where cost of animation calculation on extra shadow caster mesh may be greater then calculating shadow caster directly from "high" poly mesh. 
=== tg0 ===
=== tg1 ===

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