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Documentation/Tools/SCS Blender Tools/Scene Lighting

1,590 bytes added, 10:04, 5 December 2019
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Starting with version 1.5, SCS Blender Tools features Lighting panel enables easy to setup scene lighting by using game sun profile dataand may be used for replicating different times of day from the SCS game. Panel can be found under ''World'' tab inside Blender properties window.
If SCS Lighting should be used is disabled (checkbox on the left side of panel header is unticked), then Blender uses fully featured reference lighting for best SCS Materials, representing neutral lighting in game like preview the middle of your model inside Blender 3D viewportthe day. To get it work, But if you only have want to use your own settings or same sun profiles data as game does, then tick the checkbox in header and either setup reference profile yourself by changing values in '''Active Sun Profile Settings''' sub-panel or search for a sun profiles SII definition file and then click on the button beside (usually found inside game structure under: "/def/climate/<climate_type>/<weather_type>.sii"). Selecting desired sun profile entry in the list, applies it's settings to Blender scene lighting.
[[File:SCS Blender Tools Lighting.280.png]]
== Sun Profiles Lib ==
''[“*.sii” file, absolute or relative path to 'SCS Project Base Path']'' Represents path to SII definition file with sun profiles. Once given list below will be populated with all sun profiles found in the file. == SCS Lighting East == Property defining east sky direction. Changing this property will rotate whole lighting scene around global Z axis - assigns direction of the sun light. There is also locking option placed beside lighting east: {{NoteBlender_Button|While using SCS Lighting make sure [[File:Blend_icon_lock_east.png]]}}. This option will force lamps to follow rotation of the camera in 3D view on global Z-axis. Once option is unchecked lamps will remain in place. So you can easily use this option to delete move east lighting around in 3D view by your liking. == Active Sun Profile Settings == This section is showing lighting values of currently selected sun profile in the list. By changing any lamp objects from your value in this section, scenelighting will be updated accordingly to currently set values. Settings of any selected sun profile can freely be changed, otherwise you but they won't get proper lighting resultbe saved back to SII definition file, so if you reload sun profiles library all changes done will be lost.}}

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