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Almost all shaders inside SCS Game engine are using vertex colors. That's why it's very important how you set them.  If shader explicitly doesn't specify otherwise , then vertex colors with values 0.5 are actually neutral colors and won't change the look of resulting mesh inside game. If vertex colors are below 0.5 it will "darken" the model and what will be above 0.5 will result in "brighter" mesh.
== Wrap Tool ==
As Blender doesn't have any proper number statistics over currently set vertex colors, this tool enables you to print out minimum, maximum and average vertex colors values for the mesh.
[[images/File:SCS_Tools_Shelf_-_Stats_Tool.png]]
* '''Get Statistics''' - output statistic to console and Blender menu bar.

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