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Documentation/Tools/SCS Blender Tools/Materials

97 bytes added, 11:10, 6 December 2019
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== Properties and usage ==
Properties in material are shader type dependent. So each type of shader may have different attributes and textures. Additionally there is ''More Options'' button ( <span style="color:#FFFFFF">{{Blender Button|'''𐩒'''}}</span> ) for some of the properties which can be written through all of the looks or can copied/pasted from linear color space (for more information see the section [[../Look system#Write Through|Look system#Write Through]])
=== Substance ===
This property specifies which UV layer will be used for this texture. For some textures you may need to specify more then one UV layer, depends on which shader preset is used.
 
=== Material Item Extras Menu ===
 
Additionally there is ''More Options'' menu button ( <span style="color:#FFFFFF">{{Blender Button|'''𐩒'''}}</span> ) for most of the material attributes. Some can be written through (more about write trough: [[../Look system#Write Through|Look system#Write Through]]) and some can be even copied as or pasted from linear color space.
 
[[File:SCS_Material_Specials_-_Extras_Menu.280.png]]

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