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Hookup
This property can be set according to records in “Hookup Library” (see the chapter “Path Settings” in [[Documentation/Tools/SCS Blender Tools/Global Settings|Global Settings]]). However hookup property is used to bind other game objects to the current. Examples of hookups are: flares for lights, pedestrian spawning on prefabs, company logos on prefabs etc.
 
Additionally two buttons can be found on left side:
* {{Blender_Button|[[File:Blend_icon_file_refresh.png]]}} gives possibility to reload hookup library on the fly, without need to navigate to global settings panel,
 
* {{Blender_Button|[[File:Blend_icon_select_same_hookups.png]]}} gives possibility to select Model Locators with same hookup value as current.
 
 
<blockquote>{{Note|Model Locators can also use &quot;Preview Model&quot; feature (see the chapter “Preview Models”).}}
</blockquote>
 
[[Category:Documentation]]
[[Category:SCS Blender Tools]]

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