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Locators are used for placing of special items to the “SCS in an [[Documentation/Tools/SCS_Blender_Tools/Terminology_and_basics#SCS_Game_Object|SCS Game Model”Object]].<br />To create a Locator the first thing you have to do is to create an Empty object ('''Shift+A → Empty → <any type>'''):
[[File:SCS_Tools_Locators_02SCS_Tools_Locators_01.280.png]]
== Preview Models on Locators ==
When you use Locators which represents represent some other models, it is often handy to see those models directly on at the Locator's position, so you can see how the whole unit will looks likelook as a whole. It This can be done with use of via the Preview Models functionality. It is available for Model and Prefab Locators. [[File:SCS_Tools_Locators_Preview_Model_01.280.png]]
=== Show Preview Model ===
=== Show Preview Model Path ===
Here you can turn displaying of already navigate to the PIM file. Its geometries are then loaded Preview Model ON or OFFto the locator's position to preview the target model's shape.
=== Draw Type ===
<blockquote>{{Note|You can also disable/enable displaying of all Preview Models in the scene using the global option “Show Preview Models” in the [[Documentation/Tools/SCS Blender Tools/Global Settings#Display_Settings|Display Settings ]] sub-palettepanel.}}
</blockquote>
== See also ==* [[Category:Documentation/Tools/SCS Blender Tools/Locators/Model Locators|Model Locators]]* [[Category:Documentation/Tools/SCS Blender Tools/Locators/Collision Locators|Collision Locators]]* [[Documentation/Tools/SCS Blender Tools/Locators/Prefab Locators|Prefab Locators]]