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Documentation/Tools/SCS Blender Tools/Export Panel

23 bytes added, 13:35, 8 March 2017
Scale
[[File:SCS_Tools_Export_00.png]]
== Export Modes modes (Scope) ==
=== Selection ===
Exports all properly set Game Objects in current scene.
<blockquote>NOTE: {{Note|You can specify in each Root Object whether its content has to be exported or not using “Export Inclusion” switch.}}
</blockquote>
 
=== All Scenes ===
Exports all properly set Game Objects in all scenes in current Blender file.
<blockquote>NOTE: {{Note|You can specify in each Root Object whether its content has to be exported or not using “Export Inclusion” switch.}}
</blockquote>
 
== Other export options ==
# If Blender Tools can't find any solution for cases above, files are exported directly into &quot;SCS Project Base Path&quot;.
<blockquote>NOTE: if {{Note|If input field will be marked red, then path is invalid and extra button for more info will be shown.}}
</blockquote>
<blockquote>NOTE: export {{Note|Export path can be overwritten on Root Object by specifying &quot;Custom Export Filepath&quot;.}}
</blockquote>
=== Export Scale ===
The resulting scale of all exported models and elements. This setting is saved and thus remembered in every Blend file.

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