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Documentation/Tools/SCS Blender Tools

694 bytes added, 12:21, 9 December 2019
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= Tools/Here you will find complete documentation about latest version of SCS Blender Tools =. The whole documentation is divided to more chapters (pages) for quicker and better orientation.
Welcome to SCS Blender '''Before you start it is strongly advised that you read at least these pages:''' [[/Installation|Installation]], [[/Terminology and basics|Terminology and basics]], [[/Global Settings|Global Settings]] and [[../Conversion Tools wiki pages!|Conversion Tools]].
Here {{Note|If you will find complete documentation about are still using older SCS Blender Toolsversions ('''≤ v1. The whole 12''') you should access legacy documentation is divided to more chapters (pages) for quicker and better orientation.page: [[Special:PermanentLink/4368|here]]}}
'''It is strongly advised that you read at least these pages:'''
* [[Tools/SCS Blender Tools/Installation]]* [[Tools/SCS Blender Tools/Terminology and Basics]]* [[Tools/SCS Blender Tools/Conversion Tools]]* [[Tools/SCS Blender Tools/Global Settings]].__TOC__
== Before you start Intro ==* [[/Installation|Installation]]* [[/Terminology and basics|Terminology and basics]]* [[/Download|Download]]* [[/Intended workflow|Intended workflow]]
# These tools provide a new pipeline (as developers do it).== Custom panels and usage ==# There are new formats. Why? * Workspace Properties Tab** [[/Global Settings|Global Settings]]* Output Properties Tab** [[/Export Panel|Export Panel]]** [[/Conversion Helper|Conversion Helper]]* World Properties Tab** [[/Scene Lighting|Scene Lighting]]* Object Properties Tab** [[/Root objects|Root objects]]** [[/Part system|Part system]]** [[/Variant system|Variant system]]** [[/Animation system|Animation system]]** [[/Locators|Locators]]*** [[/Locators/Model Locators|Model Locators]]*** [[/Locators/Collision Locators|Collision Locators]]*** [[/Locators/Prefab Locators|Prefab Locators]]* Material Properties Tab** [[/Materials|Materials]]*** [[/Materials/Lamp system|Lamp system]]** [[/Look system|Look system]]* [[/SCS Tools Sidebar|SCS Tools Sidebar]]** [[/SCS Tools Sidebar/Lamp Switcher &quotamp;Because they are meant to be used for all of SCS games. Moreover if a game changes it's internal formats, you won't have to reexport your models.UV Tool|Lamp Switcher &quotamp;UV Tool]]# Old models can be reused partially. How?#* Use any program or addon you are used to to import the existing models.#* Then export geometries in OBJ format or any format supported by Blender[[/SCS Tools Sidebar/Wrap & Stats Tools|Wrap & Stats Tools]]#* Import geometries in Blender#* Setup your model with [[/SCS Blender Toolsin Tool Shelf/VColoring|VColoring]]
== Mod creation pipeline Custom menus and menu entries ==* Main menu** [[/SCS Tools menu|SCS Tools menu]]* File menu entries** [[/Import|Import]]** [[/Export|Export]]
For the creation of mods you will need:== Currently supported content ==* [[/Supported model types|Supported model types]]* [[/Supported shaders|Supported shaders]]
# '''== See also ==*[[ToolsTutorials/SCS Blender Tools/Download|SCS Blender Toolsspecific tutorials]]''' - for content creation.# '''*[[Tools/Conversion ToolsTutorials|Conversion ToolsAll tutorials]]''' - for converting created content with SCS Blender Tools to the game compatible formats.# '''File archiver and browser''' - for packing and copying files created with Asset Conversion Tools to the "mod" folder.

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