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'''Systems'''
* VA and FMI child item lists now contain a [View Distance], [Distance to Center] and [Distance to Area] columns
* Both VA nad and FMI now contain the Child Item counter in the top panel of the Properties
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== Hookup Item updates ==
# option to display it as always open or always closed ''(only available when the item does not have a selected trigger!)''
# up to two triggers that make the Gate Item functional
* when a trigger is selected in the list , an additional node with a trigger area appears in the map and you can move/rotate them into the position you need* triggers trigger areas for this item are rectangular and the size of an average road lane so they can be more easily placed
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Trigger Types:
Instead of displaying all the Performance counters at the some time you can now pick and select to display each of them separately
* Triangle counter
* Craw Draw Calls counter
* Draw Calls (*no shadows) counter
* Clusters counter
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== Report Bug dialogue update==
When you use ALT+F11 to report bug or copy coordinates you can
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