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Documentation/Tools/Conversion Tools

18 bytes added, 14:27, 14 January 2016
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#To install conversion tools binaries simply copy "conversion_tools" folder somewhere on the PC where it can be found and read-write access is granted.
#To install Blender addon named "SCS Conversion Helper" copy "blender_addon/scs_conversion_helper" folder to <precode>< blender_version >/scripts/addons</precode> within Blender installation folder (for other installation procedures please visit [http://wiki.blender.org/index.php/Doc:2.6/Manual/Extensions/Python/Add-Ons Blender wiki]). After installing "SCS Conversion Helper" make sure that addon is enabled!
=Usage=
==Use binaries directly (for advanced users)==
Direct usage of conversion tools is done from command line with execution of <precode>conversion_tools/convert.cmd</precode> script.
Running this script will take any mid-format resources founded in <precode>conversion_tools/base</precode> folder, correctly convert them into binary format files and place them into <precode>conversion_tools/rsrc</precode> folder.
NOTE: Usage of <precode>conversion_tools/extra_mount.txt</precode> file with specified additional <precode>base</precode> folder paths in each line of the file may also be used. This will cause conversion tools to mount all of the paths the same as <precode>conversion_tools/base</precode> folder. With extra mounted directories conversion tools will convert all resources from "base" and all additional paths!
After completed conversion all the content in <precode>conversion_tools/rsrc</precode> folder can be ZIP-ed and placed into the mod folder of the game as usual.
NOTE: if something goes wrong during the conversion, you can find additional information in conversion tools log file <precode>bin/win_x86/mass_convert.log</precode>.
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