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Documentation/Tools/Conversion Tools

373 bytes added, 15:53, 2 March 2017
Usage
# '''''Use binaries directly (for advanced users)'''''
#: Direct usage of conversion tools is done from command line with execution of "conversion_tools/convert.cmd" script. Running this script will take any mid-format resources founded in "conversion_tools/base" folder, correctly convert them into binary format files and place them into "conversion_tools/rsrc" folder.
#: After completed conversion all the content will be in inside &quot;conversion_tools/rsrc/base/@cache&quot; folder . To create a mod you can be ZIP-ed &quot;conversion_tools/rsrc/base/@cache&quot; folder and placed place into the mod folder of the game as usual. In case of &quot;conversion_tools/extra_mount.txt&quot; usage each entry from extra mount will have it's own converted folder entry inside &quot;conversion_tools/rsrc&quot; So to pack a mod you will have to take result from each respective converted folder and put it together in same ZIP file (e.g. extra mount entry "my_mod" will have conversion result in "conversion_tools/rsrc/my_mod/@cache".<blockquote>{{Note|Usage of &quot;conversion_tools/extra_mount.txt&quot; file with specified additional sibling folder paths of &quot;base&quot; folder paths in each line of the file may also be used. This will cause conversion tools to mount all of the paths the same as &quot;conversion_tools/base&quot; folder. With extra mounted directories conversion tools will convert all resources from &quot;base&quot; and all additional paths!}}</blockquote>
<blockquote>{{Note|If something goes wrong during the conversion, you can find additional information in conversion tools log file (&quot;bin/win_x86/mass_convert.log&quot;).}}</blockquote>

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