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Documentation/Engine/Units/sound data

97 bytes added, 10:48, 25 July 2019
Attributes
|bool
|false
|When true, the sound ignores any spatial features (position, orientation, distance, movement).
<!-- Hide until we have a description
|-
|volume
|float
|1.0
|Playback volume relative to recorded level (0.0 is full attenuation, 1.0 is straight through, 2.0 is twice as loud)
|}
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