309
edits
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Required/Optional column replaced with Default Value; To be populated when I have more complete info from Max (when he is done hosting the plague)
!Name
![[Documentation/Engine/Units#Attribute_types|Type]]
!Required/OptionalDefault Value
!Modes
!Description
|mask_r_color
|rowspan="3"|float3
|rowspan="3"|optional
|rowspan="3"|colormask
|rowspan="3"|Defines the default color applied to each channel of the color mask.
|base_color
|float3
|required
|all
|Defines the default color of the paint job.
|mask_r_locked
|rowspan="3"|bool
|rowspan="3"|optional
|rowspan="3"|colormask
|rowspan="3"|When false, the player may change each channel's color via the color picker.
|base_color_locked
|bool
|required
|all
|When false, the player may change the base color via the color picker.
|flip_color_locked
|bool
|optional
|flipflake
|When false, the player may change the flip color via the color picker.
|flake_color_locked
|bool
|optional
|flipflake
|When false, the player may change the flake color via the color picker.
|flip_color
|float3
|optional
|flipflake
|
|flip_strength
|float
|optional
|flipflake
|
|flake_color
|float3
|optional
|flipflake
|
|flake_uvscale
|float
|optional
|flipflake
|
|flake_density
|float
|optional
|flipflake
|
|flake_shininess
|float
|optional
|flipflake
|
|flake_clearcoat_rolloff
|float
|optional
|flipflake
|
|flake_noise
|string
|optional
|flipflake
|Path to the flipflake texture.
|flipflake
|bool
|optional
|
|When true, flipflake (metallic/pearlescent) behavior and attributes are enabled. Cannot be used with colormask.
|airbrush
|bool
|optional
|
|When true, airbrush behavior and attributes are enabled. Cannot be used with colormask.
|alternate_uvset
|bool
|optional
|all
|When true, the resulting material will have the ''altuv'' flavor. This triggers usage of the alternate UV layout, if configured.
|stock
|bool
|required
|all
|Defaults to '''true'''. This was previously used to mark paintjobs available when purchasing a truck when true, and only available from the upgrade shop when false. Currently must be set to '''false''' to avoid undesirable behavior.
|paint_job_mask
|string
|optional
|colormask, airbrush
|Defines the path to the texture resource (.tobj) to be used for color masking (colormask) or for blending (airbrush).
|base_texture
|string
|optional
|all
|Can be used to override the base texture of the truckpaint material. Requires that all truckpaint materials on the vehicle use the same base texture in the first place.