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Documentation/Engine/Units/accessory interior data

569 bytes added, 23:21, 1 May 2022
Attributes
|0.5
|The length of half of the blinker cycle in seconds. The blinker is on for this length of time, and then off for this length of time, etc. Typically included via '''animations.sui'''.
|-
|show_chassis_rear
|bool
|false
|It should be set true in interiors where you can see part of chassis or chassis accessory (eg ATS daycabs). It renders prebaked model of chassis and all its accessories in interior, so you might have issues with items that are mounted on chassis, but still have their own visualization in interior - you can see them twice and/or z-fighting. To be properly visible both inside and outside, either the accessory locator should be in chassis model ONLY, or it should be in interior AND in cabin model both. ''Added in 1.44.''
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|-
|array&lt;string&gt;
|
|Each member item assigns an FMOD event to a function, using the "''<nowiki>sound_name|sound_path</nowiki>''" [[Games/ETS2/Modding_guides/1.39#Accessories|format]]. ''Added in 1.39''
Expected sound event names are: air_warning, blinker_off, blinker_on, noise, stick_blinker, stick_blinker_off, stick_engine_brake, stick_hazard_warning, stick_high_beam, stick_light_horn, stick_lights, stick_park_brake, stick_park_brake_off, stick_retarder, stick_wipers, weigh_green, weigh_red, window_click, window_move, wipers_down, and wipers_up.
|}
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