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Documentation/Engine/Units/accessory interior data

288 bytes added, 21:57, 8 May 2019
Attributes: Added wiper_duration_and_delay per 1.35.
|string
|
|Path to the model descriptor (.pmd) for the rigid interior model.
|-
|animated_model
|string
|
|Path to the model descriptor (.pmd) for the animated interior model.
|-
|collision
|string
|
|Path to the interior collision model descriptor (.pmc). This is used for toy physics.
<!-- Hidden until we have a description
|-
|variant
|token
|default|Name of the variant to be used for this the interior models and collision.
|-
|look
|token
|default|Name of the look to be used for this the interior models.
|-
|ext_model
|string
|
|Path to the model descriptor (.pmd) for the exterior model (the interior visible from outside cameras).
|-
|ext_variant
|token
|default
|Name of the variant to be used on the exterior model.
|-
|ext_look
|token
|default
|Name of the look to be used on the exterior model.
|-
|There are currently nearly 70 [[Documentation/Engine/Truck_Interior_Animations_and_IDs#Interior_Animations|interior animation]] attributes, plus _min and _max attributes for some with adjustable ranges. Interior animations are typically defined externally in '''animations.sui''' and [[Documentation/Engine/Units#Includes|included]] into the interior definition.
|-
|<del>wiper_delay</del>
|array&lt;float&gt;
|
|Each member defines a delay in seconds between wipe cycles for intermittent wipers. They should generally be in decreasing order because the last wiper mode is continuous. If empty then only continuous mode is available.''Removed in 1.35.''|-|wiper_duration_and_delay|array&lt;float2&gt;|(2.0, 0.0)|Each member defines the duration of the wipe cycle in seconds, and the delay between wipe cycles in seconds. They should generally be in decreasing order of delay, and decreasing order of speed. ''Added in 1.35.''
|-
|blinker_delay
|Each member points to the unit name of a [[Documentation/Engine/Units/glass_pane_data|glass_pane_data]] unit.
|-
|''dashboard colors''dashboard_color
|array&lt;float3&gt;
|
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