Difference between revisions of "Documentation/Engine/Units/accessory addon int data"

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(Created page with "{{Note|This article is a work in progress and has yet to be reviewed by SCS staff. Some information may be incomplete or inaccurate.}} The '''accessory_addon_int_data''' unit...")
 
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Latest revision as of 15:17, 8 November 2022

Note: This article is a work in progress and has yet to be reviewed by SCS staff. Some information may be incomplete or inaccurate.

The accessory_addon_int_data unit class is used for vehicle accessories which add a visible component to a vehicle with a movement simulation dependent on actual physics. This is used for customization of the player's vehicle, most commonly for some hanging parts or bobbleheads.

Attributes

Many common attributes are inherited from accessory_addon_data.

Name Type Default Value Description
data array<owner_ptr> <empty> Array of the vehicle physics toy data.