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== Air Brake ==
Brake discharge air sound effect. Sounds are played randomly when the service brake is released. It has to be 3D event. The event should be routed to the "truck_effects" audio bus. This is a simple ("one shot") event.
It is recommended to use randomization of the assets supported by FMOD Studio.
== Air CutOff ==
Cutoff air sound effect. Sound to be played when the air compressor is unloaded by the governor. It has to be 3D event. The event should be routed to the "truck_effects" audio bus. This is a simple ("one shot") event.
It is recommended to use randomization of the assets supported by FMOD Studio.