Changes

Jump to navigation Jump to search

Documentation/Engine/Sound/Modding

401 bytes added, 10:07, 5 March 2020
Prepare bank to the game - Step by step
== Prepare bank to the game - Step by step ==
When you finished work on new sounds you should prepare the sound bank to the game.<br>
# Build the bank.<br>Simply select menu File / Build... in the FMOD Studio.<br>The file "[bank name].bank" should be create created in the "build" subfolder of your project.<br>''The "master.bank" and "master.strings.bank" files will probably also be created, but ignore them.''# Export GUIDs.<br>Select menu File / Export GUIDs... in the FMOD Studio.<br>The file "GUIDs.txt" should be created in the same subfolder.<br>(''You should see your new events in the object list in the GUIDs.txt file content.'')# Rename file "GUIDs.txt" to "[bank name].bank.guids".
255
edits

Navigation menu