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Documentation/Engine/Sound/Modding

493 bytes added, 09:52, 5 March 2020
Create own sound - Step by step
# Edit your sound...
''Notes:''<br>
- ''Always create new events!''<br>- ''If you create new project from other templates (for ex..from your older project) also always create new event with unique GUID!''<br>- ''The 'copy-paste' process create new GUID for the event so it is recomended way to duplicate or move sound events.''<br>- ''Take a care for abilities of sound - 2D/3D, loop, controlling parameters. Sound features are dependent on sound type you modding. Some abilities of the sound are necessary for the correct sound playing.''
== Prepare bank to the game - Step by step ==
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