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Documentation/Engine/Sound/Modding

3 bytes added, 09:36, 5 March 2020
Create own sound - Step by step
# Open your project in FMOD Studio to edit it.<br>The events browser displays your project's events and event folders.
# To create an event in this browser, right click on an empty space and select "New Event" from the context menu.<br>This opens a sub-menu, in which you have the option to make a 3D Event, or a 2D Event, (or a custom default event).
# Select 2D or 3D option in dependency which sound you want to modding.
# Set name for the new event. (''System independent names are strongly recommended.'')
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