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Documentation/Engine/Sound/Modding

292 bytes added, 09:25, 5 March 2020
Create own sound - Step by step
# Open your project in FMOD Studio to edit it.<br>The events browser displays your project's events and event folders.
# To create an event in this browser, right click on an empty space and select "New Event" from the context menu. <br>This opens a sub-menu, in which you have the option to make a 3D Event, a 2D Event, or a custom default event.# Select 2D or 3D option in dependency which sound you want to modding.# Set name for the new event. (''System independent names are strongly recommended.'')# Assign event to your bank.<br>Right click on the "new event", select "Assign to Bank" menu and select target bank in submenu.#
== Prepare bank to the game - Step by step ==
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