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Documentation/Engine/Sound/Mixer

154 bytes added, 01:38, 11 January 2023
m
Voiceover bus appears to now be for Convoy mode CB radio?
=== Audio buses, routing and mixer ===
The definition of the sound buses and their routing is a very important part of the Master Bank.
* Master Bus<Br>The master bus creates the final submix of all buses routed to it before outputting audio to the speaker channels.<br>All buses, return buses, and events not assigned to a group are routed into the master bus.
* Bus<br>The bus is an object which helps to collect specific sounds to groups and centaly centrally control their volume or mute state.<br>Any sound event in the game should be assigned to the corresponding prepared audio bus.
* Routing<br>Routing the events and buses by the mixer helps to control specific sounds in groups and applying effects (as a reverb) for the whole group of the sounds together.
|-
| .....<--- truck_exhaust || ''exterior'' || Player's truck exhaust.<br>([[Documentation/Engine/Sound/TruckEngine|see: Sounds - Truck Engine]]) ||
|-
| .....<--- truck_turbo || ''exterior'' || Player's truck turbo.<br>([[Documentation/Engine/Sound/TruckEngine|see: Sounds - Truck Engine]]) ||
|-
| .....<--- truck_noise || ''exterior'' || Player's truck noise<br>(aero noise, suspension noise, ...). ||
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