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Documentation/Engine/Sound/Downloads

1,490 bytes added, 09:52, 9 July 2020
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! Game version !! FMOD version !! Remark
|-
| 1.38 (beta) || 2.101.1 01 || Warning: Not public game version!
|-
| 1.37 || 2.000.7 07 ||
|}
 
== Master Bank Template ==
Master Bank is primary sound bank of the sound system.<br>
Current template should be used to create new sound bank project which can be used in the game moddes.<br>
See [[Documentation/Engine/Sound/Modding|Modding sounds]]<br>
{| class="wikitable"
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! Template !! Game version !! FMOD version !! Remark
|-
| [http://download.eurotrucksimulator2.com/sound/fmod_template_sound_project_138_beta_01.zip fmod_template_sound_project_138 (beta 1)] || 1.38 (beta) || 2.01.01 || Warning: Not public game version!
|-
| [http://download.eurotrucksimulator2.com/sound/fmod_template_sound_project_137.zip fmod_template_sound_project_137] || 1.37 || 2.00.07 ||
|}
<br>
 
== Sound examples ==
This sounds examples demonstrate techniques to create specific sounds, loops and parameter usage.<br>
'''Never use this samples directly to create sound bank for your mod!'''<br>
<br>
''Good technique is:<br>
1) create valid your sound bank project from the template<br>
2) copy events from sample project to your project (by FMOD Studio)<br>''
<br>
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! Example !! Game version !! FMOD version !! Description
|-
| [http://download.eurotrucksimulator2.com/sound/example_sound_engine_peterbilt_579_138_beta_01.zip Engine - Peterbilt 579 (beta)] || 1.38 (beta) || 2.01.01 || Warning: Not public game version!
|-
| [http://download.eurotrucksimulator2.com/sound/example_sound_engine_peterbilt_579_137.zip Engine - Peterbilt 579] || 1.37 || 2.00.07 ||
|}
<br>
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