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Documentation/Engine/Sound

361 bytes added, 07:34, 14 December 2021
Sound documentation
* There are more possibilities to configure sound.
* It is easier to change / modding individual sounds.
 
'''Sound reference file structure:'''
Soundref file is text file (with UTF-8 encoding).
* It contents 'sound id' on the separate line with following format: source="[bank filename]#[event name]".
* There is possibility in the file to change 3D placement of the sound relative to the default position. Format in the file is the separate line: "position_offset=-left/+right;-down/+up;-front/+back" (in meters).
<br>Example of content of the file ''"ui_click.soundref": source="/sound/ui/ui.bank#click"''
* (WIP) Global parameters
* [[Documentation/Engine/Sound/TruckEngine|Sounds - Truck Engine]]
* (WIP) [[Documentation/Engine/Sound/TruckTransmission|Sounds - Truck Transmission and Retarder]]* [[Documentation/Engine/Sound/TruckChassis|Sounds - Truck Chassis]]* [[Documentation/Engine/Sound/TruckCabin|Sounds - Truck Cabin (WIPhorns and noises) ]]* [[Documentation/Engine/Sound/TruckCabinFiltering|Sounds - Truck EffectsCabin Filtering (in/out, windows)]]* (WIP) [[Documentation/Engine/Sound/TruckRemote|Sounds - Remote Truck Noise(multiplayer)]]
* (WIP) Sounds - Truck Interior
* (WIP) Sounds - Tires
* (WIP) Sounds - Collisions
* (WIP) Sounds - Traffic
* (WIP) [[Documentation/Engine/Sound/SoundWorld|Sounds - World]]
* (WIP) Sounds - Game UI and Music
* [[Documentation/Engine/Sound/Modding|Modding sounds]]
* [[Documentation/Engine/Sound/Downloads|Downloads (templates, samples)]]
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