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Documentation/Engine/Sound

237 bytes added, 15:25, 4 March 2020
Sound definition
=== Sound definition ===
 
A common sound in game is the '''Event''' in the FMOD Studio project.<br>
Each object (bank, bus, event, parameter, etc.) used by FMOD system has unique identifier - '''GUID'''.<br>
# Use FMOD Studio menu command: File / Export GUIDs...
# There is new file GUIDS.txt in the "build" subfolder of the project main folder.
# The file has to be renamed to "[bank filename].guids" and has to be placed next to "bank" file.<br>This file is "dictionary" between names of the objects in the bank and their GUIDs. '''Sound definition'''<br>The game use two ways how to define using of sound object:# Direct 'sound id'<br><br># Sound reference file<br><br>
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