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Documentation/Engine/Random Road Events

1 byte added, 12:04, 22 May 2018
Defining cutscenes for random events
All cutscene attributes of RE: '''start_cutscene''', '''end_cutscene''', '''layer_cutscenes''', '''mirror_cutscenes''', '''signs_cutscenes_inner''' and '''signs_cutscenes_outer''' are using same unit type: [[Documentation/Engine/Units/journey_events_cutscene|'''journey_events_cutscene''']], which are listed/defined in "'''/def/world/journey_cutscene.sii'''".
These cutscenes are then linked to RE via their unit names. Eg. For example "'''''j_cut.acc_stop_li'''''" from example definition cutscene defined below is featured as start cutscene of RE "'''''j_re.acc_plane'''''" above.
Example '''journey_cutscene.sii''' file definition:

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