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Documentation/Engine/Multi monitor configuration

10 bytes added, 12:19, 18 January 2016
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==Attributes of single monitor==
*'''name''' - Name of the monitor for use with '''multimon''' command.*'''normalized_x''' and '''normalized_y''' - Position of bottom left corner of the monitor in the virtual display created by driver.*'''normalized_width''' and '''normalized_height''' - Dimensions of the view of the monitor in the virtual display created by driver.*'''horizontal_fov_relative_offset''' and '''vertical_fov_relative_offset''' - This value is multiplied by field of view of the primary monitor and added to heading and pitch of the camera. Can be used to make the monitor position itself relatively when the fov of the primary monitor is calculated automatically.*'''heading_offset''', '''pitch_offset''' and '''roll_offset''' - Rotational offset in degrees added to orientation of the camera. Can be used to point the view in desired relative direction or to do bezel correction.*'''camera_space_offset''' - Offset of the camera from the standard position. Can be used to move the camera to some specific position or bias it vertically to better match physical layout of monitors.*'''horizontal_fov_override''' and '''vertical_fov_override''' - Overrides corresponding field of view angle. If both values are zero, the angle calculated by the standard camera is used. If at least one is non-zero, it is used directly and the second angle is calculated to keep the aspect ratio.*'''render_interior''' - Enables rendering of the cabin interior. Can be used if you have a physical cabin.*'''render_exterior''' - Enables rendering of the exterior scene (e.g. skybox, world and outside of the truck) to the view. Note that shadows cast to the view will still contain the exterior scene regardless of this setting.*'''frustum_subrect_x''', '''frustum_subrect_y''', '''frustum_subrect_width''' and '''frustum_subrect_height''' - Allows to specify part of the full frustum cone which is rendered into the monitor. Can be used to move center of the projection outside of the center of the monitor. For example when using two front monitors to represent windshield of the truck while the driver is sitting before the left one, left part of the frustum can be removed to move the center of the projection before the driver. Note that change of this view will change the effective aspect ratio so both fov overrides need to be set to correct it.
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