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Documentation/Engine/Mover model group

1,067 bytes added, 12:37, 2 May 2019
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== Mover anim ==
Unit <code>mover_anim</code> represent represents animation and its data. It is located in <code>/base/def/world/mover_anim.sii</code>.
<pre>
mover_anim : mover_anim.sweeper {
* <code>group_tags</code> Group tags. More about it in '''mover_model_group''' section.
* <code>props</code> Array of link pointers to animation props.
 
== Mover anim props ==
 
Unit <code>mover_anim_props</code> represents animation props and its settings. It is located in <code>/base/def/world/mover_anim_props.sii</code>.
<pre>
mover_anim_props : mover_props.sweeper.broom {
model: "/model/mover/characters/new_generation/models/props/independent/broom.pmd"
bone_a: lefthand
bone_b: righthand
bone_offset_a: (0.03, 0.08, 0)
bone_offset_b: (-0.2, 0.16, -0.15)
model_offset: (0.0, 0.0, -0.67)
model_rotation: (0.0, 0.0, 0.0)
}
</pre>
'''Properties:'''
* <code>bone_a</code> First bone to "skin" prefix.
* <code>bone_b</code> Second bone to "skin" prefix.
* <code>bone_offset_a</code> Skin offset for the first bone.
* <code>bone_offset_b</code> Skin offset for the second bone.
* <code>model</code> Props model descriptor.
* <code>model_animation</code> Props model animation.
* <code>sync_animation</code> Force time synchronization o\between props animation and mover animation.
* <code>model_offset</code> Props placement offset.
* <code>model_rotation</code> Props placement rotation.
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