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Vehicle Configurations
Player trucks are defined using truck definitions can be thought of in two complementary systems of unit definitions. components: *[[#Data_DefinitionsVehicle_Parts_Definitions|Data Vehicle parts definitions]] describe the characteristics of the truck and its many accessories. :-Think of these as a set of building blocks from which the truck can be built; They don't assemble themselves! *[[#Vehicle_and_Dealer_DefinitionsVehicle_Configurations|Vehicle definitionsconfigurations]] configure assemble the data parts definitions into a vehicle that may be driven or purchased. :-Think of them as the instructions for the game to assemble the building blocks (data definitions) into a vehicle when it is first loaded.
==Data Vehicle Parts Definitions==
Each truck is configured in its own folder (e.g. "'''<brand.truck>'''" in tree view below) containing:
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==Vehicle and Dealer DefinitionsConfigurations==
There are three types of player truck configurations, depending on their use in the game:
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=truck_company}} ''Truck configurations for Quick Jobs.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=double}} ''Truck configurations for doubles Quick Jobs (ETS2 Only)'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=heavy}} ''Truck configurations for heavy Quick Jobs'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=oversize}} ''Truck configurations for Special Transport Quick Jobs'' ├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=some_truck_a&lt;brand&gt;_truck_a.sii}} ''Quick Job truck configurationconfigurations. There are no naming restrictions, but be wary of naming collisionsThe file name up to the first underscore is used for brand sorting.''
└{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=...}} ''Additional Quick Job truck configurations''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=truck_company_uk}} ''Truck Quick Job truck configurations for RHD trucks (UK related) Quick Jobs. (ETS2 Only)'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=truck_dealer}} ''Contains dealer showroom configurations (sortiments) and folders containing truck configurationsin brand-specific subfolders..'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=<&lt;brand>&gt;}} ''Contains truck configurations. The name of the folder is not restrictedshould be tokenizable and will be detected as a brand.'' ├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=some_truck.sii}} ''Dealer truck configuration. Do not use the <code>SiiNunit</code> magic mark because these are [[Documentation/Engine/Units#Includes|included]] into the sortiment.''
└{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=...}} ''More dealer truck configurations. Typically one per file.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=<brand>.sii}} ''Sortiment defining default trucks in dealers of a specific brand. (ETS2 only)''
└{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=<brand>.<infix>.sii}} ''Additional sortiments defining trucks in dealers of a specific brand.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=truck_dealer_uk}} ''Defines assortment of RHD trucks for dealers and has the same structure as '''truck_dealer'''. (ETS2 only)''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=truck_desktop}} ''Truck configurations used in Truck Browser.''
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