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Documentation/Engine/Game data

3 bytes removed, 15:36, 15 March 2016
Definitions
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├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=police_data.sii}} ''Defines player offences: fine amounts, offence check delay.''
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├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=rim_data.sii}} ''Defines players vehicle wheels assembling rules and backward compatibility for old game profiles using old wheels assembling system.''
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├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=sound_player.sii}} ''Defines sounds for UI actions and global game sounds.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=physics.sii}} ''Defines players vehicle common physics parameters.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=physics_interior_camera.sii}} ''Defines interior camera movement physics parameters.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=rim_data.sii}} ''Defines players vehicle wheels assembling rules and backward compatibility for old game profiles using old wheels assembling system.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=traffic_storage_bus.sii}} ''Storage file for AI traffic bus vehicles inclusion in game. For new AI buses use e.g. "'''traffic_storage_bus.mymod.sii'''".''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=traffic_storage_car.sii}} ''Storage file for AI traffic car vehicles inclusion in game. For new AI cars use e.g. "'''traffic_storage_car.mymod.sii'''".''

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