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Documentation/Engine/Game data

74 bytes removed, 12:17, 14 March 2016
Predefined materials
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{{FileSystemTreeEntry|icon=FST-IconRoot|type=|name=Root Game Folder|link=#Root game folder}}
├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=material|link=#Predefined materials|mark_current=1}} ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=editor}} ''Map Editor background textures.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=environment}} ''Environmental cube maps used for reflections.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=logo}} ''Textures for in game company logos & SCS Software logos.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=road}} ''Textures & materials for roads. Folder supports material aliasing.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=sign}} ''Texture atlases & frames for new sign system.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=special}} ''Special purposes texture atlases.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=terrain}} ''Terrain textures & materials e.g. for grass, sand, water. Folder supports material aliasing.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=tiled}} ''Collection of tillable textures.'' ├─ {{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=ui}} ''Textures and materials used by UI such like buttons, windows, icons etc.'' └─ {{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=material.db}} ''Physical materials (substances) database. Names of this substances may be used on materials attribute called "Substance".''
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