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Documentation/Engine/Game data

10 bytes removed, 12:49, 8 March 2016
Camera definitions
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=def|link=#Definitions}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=camera|mark_current=1}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ''Directories Folders for cut scenes camera definitions.'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=ui}} ''Directory Folder for storing camera movement definitions related to game desktop (main menu).'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=units}} ''Directory Folder for storing players camera included in "camera_storage" SII files.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=camera_storage.sii}} ''Defining cameras storage that can be used in game by player. When creating your own cameras use infixed storage file name like: "camera_storage.mymod.sii".''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=camera_storage.oculus.sii}} ''Same as camera_storage.sii with purpose of defined cameras for Oculus Rift head set.''

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