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Documentation/Engine/Game data

No change in size, 15:00, 7 March 2016
Definitions
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=bank_data.sii}} ''Bank loans configuration.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=car_colors.sii}} ''Defines colors for AI traffic cars.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=cargo.sii}} ''Storage of cargoes for trailer generation. When defining your own cargoes use infixed version of this Sii SII file for example: "cargo.my_mod.sii".'' ├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=city.sii}} ''Storage of cities in game. When defining your own cities use infixed version of this Sii SII file for example: "city.my_mod.sii".'' ├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=climate.sii}} ''Storage of climate profiles. When defining your own climate use infixed version of this Sii SII file for example: "climate.my_mod.sii".'' ├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=company.sii}} ''Storage of companies that can be used in game. When defining your own companies use infixed version of this Sii SII file for example: "company.my_mod.sii".''
├...
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=country.sii}} ''Storage of countries used in game. When defining your own countries use infixed version of this Sii SII file for example: "country.my_mod.sii".''
├...
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=economy_data.sii}} ''Game economy definition.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=env_data.sii}} ''Environment global configuration such as day in the year.'' << TODO: This is not clean enough for me.
├...
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=ferry.sii}} ''Storage of ferry ports. When defining your own cargoes use infixed version of this Sii SII file for example: "ferry.my_mod.sii".''
├...
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=game_data.sii}} ''Various global game definitions.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ''Directories for cut scenes camera definitions.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=ui}} ''Directory for storing camera movement definitions related to game desktop (main menu).''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=units}} ''Directory for storing players camera included in "camera_storage" Sii SII files.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=camera_storage.sii}} ''Defining cameras storage that can be used in game by player. When creating your own cameras use infixed storage file name like: "camera_storage.mymod.sii".''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=camera_storage.oculus.sii}} ''Same as camera_storage.sii with purpose of defined cameras for Oculus Rift head set.''
This folder contains all cargoes definitions that player can transport in the game.
Unique cargo is defined by Sii SII file and folder with one or more Sii SII files defining trailers which can carry this cargo. So for each cargo you have one Sii SII file inside "'''/def/cargo/'''" and one or multiple Sii SII files inside folder "'''/def/cargo/<cargo_name>/'''". Example definition for cargo: "'''<cargo_name>'''" is shown in the tree below.
<div class="folder_structure">
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=cargo|mark_current=1}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=<cargo_name>}} ''Directory defining trailers that can carry cargo defined in "<cargo_name>.sii" file.''
├{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=trailer.unit.name.sii}} ''Defines trailer that can carry this cargo. Sii SII file is named by trailer SiiUnit name''
└{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=...}} ''More definitions for different trailers carrying this cargo.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ''Rest of cargo trailer definition folders.''
=== Climate definitions ===
Each climate is defined in it's own folder "'''/def/climate/<climate_name>/'''" and usually have at least 2 profile Sii SII files: one for nice weather "'''nice.sii'''" and second for bad weather "'''bad.sii'''". Climates definitions
There should be at least two climates:

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