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Documentation/Engine/Game data

17 bytes added, 13:24, 7 March 2016
Root game folder
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=contentbrowser}} ''Folder used by Map Editor content browser TODO: wait for confirmation.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=custom}} ''Legacy folder for storing custom/modded definitions (NOTE: This folder is deprecated and might be removed in the future).''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=[[#Definitions|def]]|link=#Definitions}} ''See: [[#Definitions|Definitions]].''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=dlc}} ''Shared models used by dlc such like "dead end" sign.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=effect}} ''Set of compiled shader effects used by game for rendering of any visual element.''

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