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Documentation/Engine/Game data

36 bytes added, 12:50, 7 March 2016
Camera Definitions
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=camera}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=...}} ''Directories for cut scenes camera definitions.''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=ui}} ''Camera Directory for storing camera movement definitions for related to game desktop and (main menu).''
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=units}} ''Directory for storing players camera included in camera_storage Sii files.''
├{{FileSystemTreeEntry|icon=FST-IconFileIconFileSii|type=|name=camera_storage.sii}} ''Defining cameras storage that can be used in game by player. When creating your own cameras use infixed storage file name like: "camera_storage.mymod.sii".'' ├{{FileSystemTreeEntry|icon=FST-IconFileIconFileSii|type=|name=camera_storage.oculus.sii}} ''Same as camera_storage.sii with purpose of defined cameras for Oculus Rift head set.'' └{{FileSystemTreeEntry|icon=FST-IconFileIconFileSii|type=|name=cutscene.sii}} ''Defines cut scene data for each type.''
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