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Documentation/Engine/Game data

520 bytes added, 15:51, 29 February 2016
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All of SCS games is using partially prescribed folder structure. This means that some resources must have proper name and be placed into proper folder otherwise game may malfunction or even crash. That's why this topic is giving insight to game base folder structure, it's crucial resources and their place in folders.
That being said this In general topic is presenting base game folder showing and describing structure, groups of crucial the folder and files as you get them by using [[Documentation/Tools/Game Archive Extractor|Game Archive Extractor]] for two basic files with .scs extension found in game resources installation directory: "'''base.scs'''" and in which "'''defs.scs'''". = Root game folder they have to be positioned to work with the = Root gamefolder consists of:* custom* def* dlc* effect* font* locale* map* material* model* model2* prefab* prefab2* road_template* sound* system* ui* uilab* unit* vehicle* video* autoexec.cfg* version.txt [[Category:TODO]]

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