Changes

Jump to navigation Jump to search

Documentation/Engine/Detours

165 bytes added, 13:39, 21 December 2018
no edit summary
* '''cutscene''' Used cutscene. See below.
* '''type''' Type of visualization.
** '''''closed_road''''' Source of the detour. This cutscene will be generated on the place of detour origin.(4. car (vehicles) on the Detour preview 2 image)** '''''border_prefab_node''''' These cutscenes will be generated between each closing prefab (prefab where the traffic is diverted) and closed road.(3. car on the Detour preview 2 image)
** '''''road_block_right''''' These cutscene will be generated on closed road lanes before the closing prefab. Traffic go round to the left.
** '''''road_block_left''''' These cutscene will be generated on closed road lanes before the closing prefab. Traffic go round to the right.(1. (lane_idx = 2) and 2. (lane_idx = 1) car on the Detour preview 2 image)
* '''lane_count''' Cutscene will be generated only on the roads with this number of lanes.
* '''lane_idx''' Valid only for ''road_block_'' type. Cutscene will be generated for this road block only if the distance to the closest free lane is the same as this number.
91
edits

Navigation menu