Changes

Jump to navigation Jump to search

Documentation/Engine/Detours

410 bytes added, 13:17, 21 December 2018
no edit summary
* '''cutscene''' Used cutscene. See below.
* '''type''' Type of visualization.
** '''closed_road''' "source" Source of the detour. This cutscene will be generated on the place of detour origin.** ''border_prefab_node'' These cutscenes will be generated between each closing prefab (prefab where the traffic is diverted) and closed road.** ''road_block_right'' These cutscene will be generated on closed road lanes before the closing prefab. Traffic go round to the left.** ''road_block_left'' These cutscene will be generated on closed road lanes before the closing prefab. Traffic go round to the right.
== Cutscenes data unit ==
Because DE are part of the journey event framework, they use the same cutscene units as the random road events.
You can see detailed descriptions of the cutscene unit here: [[Documentation/Engine/Random Road Events#Cutscenes_for_random_events]]
91
edits

Navigation menu