Documentation/Engine/Units/accessory addon int data
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Revision as of 15:17, 8 November 2022 by 50keda (talk | contribs) (Created page with "{{Note|This article is a work in progress and has yet to be reviewed by SCS staff. Some information may be incomplete or inaccurate.}} The '''accessory_addon_int_data''' unit...")
Note: This article is a work in progress and has yet to be reviewed by SCS staff. Some information may be incomplete or inaccurate.
The accessory_addon_int_data unit class is used for vehicle accessories which add a visible component to a vehicle with a movement simulation dependent on actual physics. This is used for customization of the player's vehicle, most commonly for some hanging parts or bobbleheads.
Attributes
Many common attributes are inherited from accessory_addon_data.
Name | Type | Default Value | Description |
---|---|---|---|
data | array<owner_ptr> | <empty> | Array of the vehicle physics toy data. |