Documentation/Engine/Random Road Events
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Revision as of 14:20, 18 May 2018 by 50keda (talk | contribs) (Created page with "thumb|Random event preview|400px Road events (RE) are dynamically generated situations on roads present in ETS2 and ATS. RE are defined from...")
Road events (RE) are dynamically generated situations on roads present in ETS2 and ATS.
RE are defined from several cutscenes placed along the road. RE distinguishes 3 types of cutscenes:
- Start cutscene - The first cutscene of the RE, only one per the RE.
- End cutscene - The last cutscene of the RE, only one per the RE.
- Layer cutscenes - Cutscenes between Start and End cutscenes.
According to the length of the RE and the lengths of cutscenes, the space between start and end cutscenes is filled with layer cutscenes.
Composition of RE:
How are RE defined in the game
All RE are stored in "/def/world/journey_road_event.sii" as list of journey_events_road_event units.
Example RE definition:
journey_events_road_event : j_re.acc_plane { start_cutscene: j_cut.acc_stop_li layer_cutscenes[]: j_cut.acc_mid end_cutscene: j_cut.acc_plane min_shoulder_space: 3.0 outer_lane_allowed: true centerline_displacement: true layer_max_curve[]: 2.0 weight: 10.0 parent: j_re.acc_spec_p name: "Accident country specific plane (1)" }