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Documentation/Engine/Sound/Mixer

152 bytes added, 12:59, 5 March 2020
Audio buses, routing and mixer
! Bus !! Routing to... !! Using for sounds... !! Remark
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| master || || Example || Example
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| <--- cabin || ''master'' || ''- none -'' || Example
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| .....<--- interior || ''cabin'' || Individual truck interior sounds as for example:<br>air warning, blinkers, sticks, park brake, wipers, windows, seat noise... || Example
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| .....<--- window_left || ''cabin'' || ''- none -'' || Example
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| .....<--- window_right || ''cabin'' || ''- none -'' || Example
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| <--- exterior || ''master'' || ''- none -'' || Example
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| .....<--- traffic || ''exterior'' || Sounds of the traffic system. || Example
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| .....<--- trailer || ''exterior'' || Player's trailer sounds. || Example
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| .....<--- truck_effects || ''exterior'' || Player's truck effects<br>(air cutoff, air gear, hook, horns, reverse, ...). || Example
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| .....<--- truck_engine || ''exterior'' || Player's truck engine. || Example
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| .....<--- truck_exhaust || ''exterior'' || Player's truck exhaust. || Example
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| .....<--- truck_noise || ''exterior'' || Player's truck noise<br>(aero noise, suspension noise, ...). || Example
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| .....<--- world || ''exterior'' || Example Ambient and environmental sounds and effects.<br>Prefab sounds, sounds of animations...|| Example
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| <--- game || ''master'' || Example ''- none -'' || Example
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| .....<--- music || ''game'' || Example In-game music (as a 'hurry up' melody). || Example
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| .....<--- navigation || ''game'' || Example Voice navigation output. || Example
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| .....<--- ui || ''game'' || Example Sounds of the user interface<br>(click, mail, reward, camera, ...). || Example
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| .....<--- ui_music || ''game'' || Example Music for UI (menu, garage, service, ...). || Example
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| .....<--- voiceover || ''game'' || Example Reserved for the future use. || Example
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| <--- radio || ''master'' || Example Output for the in-game radio (user music) player. || Example
|}
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