91
edits
Changes
no edit summary
SiiNunit
{
journey_events_detour_data : .master
{
min_game_time_delay: 2400 // 4 (hours) * 60 (hour2min) * 20 (map scale) / 2 (some time spend in city) max_game_time_delay: 4800 // 8 (hours) * 60 (hour2min) * 20 (map scale) / 2 (some time spend in city)
minimal_level: 2
}
}
</pre>