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Documentation/Engine/Detours

1 byte removed, 12:12, 21 December 2018
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SiiNunit
{
 
journey_events_detour_data : .master
{
min_game_time_delay: 2400 // 4 (hours) * 60 (hour2min) * 20 (map scale) / 2 (some time spend in city) max_game_time_delay: 4800 // 8 (hours) * 60 (hour2min) * 20 (map scale) / 2 (some time spend in city)
minimal_level: 2
}
 
}
</pre>
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