Sounds - The truck transmission and the retarder
The next group of the sounds of the truck are sounds of the transmission and the retarder.
Contents
Retarder
Event "retarder" plays sound of the retarder.
It have to be 3D event. The event should be routed to the "truck_effects" audio bus.
The event must be looped.
These event parameters must exist:
- retadred
the value is in the range <0 - 1>
value represents the retarder activity - trans_rpm
the value is in the range <0 - 3000>
value represents the rpm of the transmission
Gear grind
Sound of grinding of the transmission gears.
It have to be 3D event. The event should be routed to the "truck_effects" audio bus.
The event must be looped. There are no parameters.
Gear wrong
Sound effect of incorrect gearbox engagement.
It have to be 3D event. The event should be routed to the "truck_effects" audio bus.
This is a simple ("one shot") event.
Engine Sound Configuration
The group of sounds configuration is stored in the "accessory_transmission_data" data.
There are not mandatory events but there are not default events too. Only the defined sounds will be played.
There is array "sounds" which contents specification for the events:
- retarder
- gear_grind
- gear_wrong
Example:
There are configuration files of transmissions for the "Peterbilt 579" at the folder "\def\vehicle\truck\peterbilt.579\transmission".
Each accessory include @include "sound.sui" file which contents indirect definition of the events:
sounds: 3 sounds[]: "retarder|/sound/truck/default/retarder.soundref" sounds[]: "gear_grind|/sound/truck/default/effects_gear_grind.soundref" sounds[]: "gear_wrong|/sound/truck/default/effects_gear_wrong.soundref"