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Documentation/Tools/SCS Blender Tools/Intended workflow

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Revision as of 09:21, 16 February 2016 by 50keda (talk | contribs)

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This page presents intended work flow you shall use when creating any mod for SCS games. Work flow is presented in few images each of them presenting different cases you might face while creating your mod.

Usual mod

 

Usual mod combined with dependency mod (using custom paths)

 

Creating mod for release (left-overs removal)