Difference between revisions of "Documentation/Engine/Detours"
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== Cutscenes data unit == | == Cutscenes data unit == | ||
− | DE are part of the journey event framework | + | Because DE are part of the journey event framework, they use the same cutscene units as the random road events. |
You can see detailed descriptions of the cutscene unit here: [[Documentation/Engine/Random Road Events#Cutscenes_for_random_events]] | You can see detailed descriptions of the cutscene unit here: [[Documentation/Engine/Random Road Events#Cutscenes_for_random_events]] |
Revision as of 08:38, 21 December 2018
Contents
Detours (DE) are dynamically generated situations causing closure of a whole road.
DE are procedurally generated and do not need specific data definition for specific detours. Only things you need to provide are cutscenes for road closure, road blocks and for the detour cause event.
Cutscenes data unit
Because DE are part of the journey event framework, they use the same cutscene units as the random road events. You can see detailed descriptions of the cutscene unit here: Documentation/Engine/Random Road Events#Cutscenes_for_random_events