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→building.day
=== building.day ===
Same as [[#building.add.env.day]] without reflection component.
It effectively switches two materials depending on the time of the day. During the day it uses [[Tools/SCS Blender Tools/Shader type/#dif.spec]] material where alpha is used as specular map and at night switches to [[Tools/SCS Blender Tools/Shader type/#dif.lum.spec]] in order for windows to light at the night.