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Documentation/Engine/Game data

30 bytes added, 14:54, 3 March 2016
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├─ {{FileSystemTreeEntry|icon=FST-Folder|type=|name=prefab2}} - storage for 2nd generation of prefab map assets.
├─ {{FileSystemTreeEntry|icon=FST-Folder|type=|name=road_template}}road_template - road template models for new system of road generation
├─ {{FileSystemTreeEntry|icon=FST-Folder|type=|name=sound|link=#Sounds}} - sounds used by game''See: [[#Sounds|Sounds]]''. ├─ ai ├─ environment ├─ mover ├─ music ├─ truck └─ ui
├─ {{FileSystemTreeEntry|icon=FST-Folder|type=FST-ReadOnly|name=system}} - low level engine resources. Shall remain unchanged.
├─ {{FileSystemTreeEntry|icon=FST-Folder|type=|name=ui}} - ui dialogs and windows definitions.
</div>
= ICONS TODO Sounds =
* SII / SUI* TEXT FILE == Probably not needed == * Model* Audio (OGG)* Material* Textures** TOBJ** DDS etc etc* Video Texture (OGV)* Map content* Library of sounds used by game.font
<div class="folder_structure">
[[#Root game folder|Root Game Folder]]
├─ {{FileSystemTreeEntry|icon=FST-Folder|type=|name=sound}}
├─ ai
├─ environment
├─ mover
├─ music
├─ truck
└─ ui
</div>
[[Category:TODO]]

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