Difference between revisions of "Tutorials"
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*Tutorials\ | *Tutorials\ | ||
**Beginner\ | **Beginner\ | ||
− | *** How to prepare tools for mod creation | + | ***Map assets\ |
− | *** How to create simple cube as map asset | + | **** How to prepare tools for mod creation |
− | *** How to create simple animated cube as map asset | + | **** How to create simple cube as map asset |
+ | **** How to create simple animated cube as map asset | ||
+ | ***Vehicles\ | ||
+ | **** to be announced | ||
**Advanced\ | **Advanced\ | ||
***Map assets\ | ***Map assets\ |
Revision as of 15:45, 12 February 2016
The set of the tutorials that you can use to learn of making and maintaining mods for SCS games.
Page organizes tutorial in different ways for better navigation through all tutorials. So if you are complete beginner and you don't have any slightest idea what you should be doing then #All in one section is right place for you. For the rest there are additional sections dividing tutorials by categories leading you straight to tutorial you need.
Beginner tutorials
Tutorials giving you complete solutions for mod creation from complete start to the complete packed mod ready for usage and distribution.
To be removed
- Tutorials\
- Beginner\
- Map assets\
- How to prepare tools for mod creation
- How to create simple cube as map asset
- How to create simple animated cube as map asset
- Vehicles\
- to be announced
- Map assets\
- Advanced\
- Map assets\
- Prefabs\
- Models\
- Movers\
- Maps\
- Example: How to create basic map.
- Vehicles\
- Accessories\
- Example: How to create your own cabin accessory.
- Example: How to create new bullbar.
- Paintjobs:
- How to create simple paintjob.
- Accessories\
- Map assets\
- Tools\
- SCS Blender Tools\
- SCS Workshop Uploader\
- Beginner\