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Documentation/Tools/Game Archive Packer

315 bytes added, 08:28, 12 April 2024
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'''Please note that there might be some changes to the format during the 1.50 beta.'''
 
The format handles textures as a single object. When tobj is encountered during packing step, it will read all referenced dds files and store result as a single combined object. Unreferenced dds files are ignored. This means that when modding a texture, you need to include both tobj and all referenced dds files.
=Archive extraction=